Software:      The Mill

Software References

Applications and tools that I wrote over the years. Some of these projects were

2002:
- Bot! - a robot animation and control software for six-legged bots
- R/C Servo Controller software for PIC µC
- CNC support for PCB rapid prototyping
- Maya Cartoon Outline rendering Plugin
- Playstation 2 development w/ PS2DEV: CD/mp3/OggVorbis Jukebox
2001:
- 3d Studio Max milling plug-in and viewer
- CNC mill remote operating system
- FLTK UI-Library port to Mac OS X
- video conferencing for TV set top box
- remote MP3 player via HTML and CGI
- X10 house automation via CGI
- HTML menu manager (see menu on top of page)
2000:
- PalmPilot 'Smarts' software
- FLTK UI-Library port to Mac OS 8 and 9
1998:
- FaceIt face tracker driver
1996:
- Movido full featured motion capture and render system
- robot brain for RC car w/ single chip controller
- GameBoy tests
1995:
- initiated FLTK port from Linux to MS-Windows
- Facial Animation software for Digital Domain, Venice, California
1994:
- ManIAC motion capture extension
1993:
- ManIAC (Man In A Computer) full body multiple actor realtime animation system (diploma thesis)
1992:
- face animation system for Traugott Vocks (25 TV shows on Vox, Cologne, Germany)
- CyberWare head scanner decimation
- Amiga network game for TV game show
1991:
- wrote modules for facial reconstruction surgery software
- various plug-ins and converter for SoftImage 3d Animation package
1990:
- driver for 24-bit graphics board in Amiga3000
- animation converter from DeluxePaint to 24-bit graphics
- MII video controller driver
- U-Matic single frame recorder
1988:
- medical infusion system for Basic Stamp
- ported "action" game from Amiga to PC (VGA 16 color, x86 assembler)
- ported ray tracing from PC BASIC to Amiga 68k assembler - faster...
1987:
- ray tracing renderer for PC in BASIC, pretty slow though
- 5¼" DD floppy driver for Amstrad PC, published in ct' magazine
1985:
- Mouse driver for Amstrad CPC464
1984:
- EPROM burner software
1982:
- BASIC Compiler for Sinclair ZX81 - worked great, but never published
1981:
- Snake - the ever popular Tron game, writting in Basic on the Sinclair ZX81 with 4kByte of RAM, published in British Sinclair magazine